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Old Feb 24, 2008, 11:18 PM // 23:18   #1
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Default War build: Primal Rage + Dwarven Stab.

I thought about putting Primal Rage together with Dwarven Stab.
since PR only lasts 10 seconds and disables ur skills for 10 seconds it would seem pointless but now with DS primal rage can last 3-10 seconds longer allowing u to use skills with the effet of PR. Any ideas on what skills to put in and what weapon to use or if this would even be effective? Thanks

[skill]Primal Rage[/skill]
[skill]Dwarven Stability[/skill] --For 20...30 seconds, your Stances last 30...100% longer. If you activated this Skill while drunk, you cannot be knocked down.

Last edited by Spike Stritter; Feb 24, 2008 at 11:21 PM // 23:21..
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Old Feb 24, 2008, 11:43 PM // 23:43   #2
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It's still a waste of an elite slot imo.
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Old Feb 25, 2008, 12:13 AM // 00:13   #3
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he's not calling it good, he;s commenting on the effects of the new pve only skills.
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Old Feb 25, 2008, 01:30 AM // 01:30   #4
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No IAS on a warrior is going to kill your DPS no matter what.
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Old Feb 25, 2008, 02:12 AM // 02:12   #5
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well with PVE dps wont matter as much as having a good time...
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Old Feb 25, 2008, 03:08 AM // 03:08   #6
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Quote:
Originally Posted by majikmajikmajik
well with PVE dps wont matter as much as having a good time...
agreed. i don't use an IAS and i play warrior all the time. i am currently vanquishing my last continent for r6 koabd so i know first hand dps isn't a "must-have" in pve. with my build i use, i deal a consistant 60-70 dmg on my hits and even further to 110+ on critical hits. so... IAS isn't a 100% required buff.

for the record, i am NOT saying it's bad to have because it's not at all, i am simply stating it isn't required. ^^
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Old Feb 25, 2008, 03:20 AM // 03:20   #7
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Quote:
Originally Posted by majikmajikmajik
well with PVE dps wont matter as much as having a good time...
How are you having a good time when all of your skills are blacked out?
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Old Feb 25, 2008, 03:47 AM // 03:47   #8
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Quote:
Originally Posted by JonnieBoi05
agreed. i don't use an IAS and i play warrior all the time. i am currently vanquishing my last continent for r6 koabd so i know first hand dps isn't a "must-have" in pve. with my build i use, i deal a consistant 60-70 dmg on my hits and even further to 110+ on critical hits. so... IAS isn't a 100% required buff.

for the record, i am NOT saying it's bad to have because it's not at all, i am simply stating it isn't required. ^^
Skills of any kind are not required in PvE which means "completion" is not a suitable measure of a skillbar's effectiveness. The fact is that any skill bar with an IAS (simulated or otherwise) is strictly superior than one without because it will increase your kill speed by 50%.
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Old Feb 25, 2008, 04:01 AM // 04:01   #9
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Quote:
Originally Posted by cellardweller
Skills of any kind are not required in PvE which means "completion" is not a suitable measure of a skillbar's effectiveness. The fact is that any skill bar with an IAS (simulated or otherwise) is strictly superior than one without because it will increase your kill speed by 50%.
and that is why in my build i cause kd, allowing my nuker heroes to do their job. i can, quite effectively, kill just about any average hard mode boss within 4-5 seconds flat. as i said, IAS is NOT required.
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Old Feb 25, 2008, 04:07 AM // 04:07   #10
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Quote:
Originally Posted by cellardweller
Skills of any kind are not required in PvE which means "completion" is not a suitable measure of a skillbar's effectiveness. The fact is that any skill bar with an IAS (simulated or otherwise) is strictly superior than one without because it will increase your kill speed by 50%.
QFT.

It shows nothing that you can beat PvE without an IAS besides that PvE is easy; the fact is there are few skills that can increase your overall effectiveness more than Flail/Frenzy, therefore it's a really silly idea not to bring one.

Quote:
Originally Posted by JonnieBoi05
and that is why in my build i cause kd, allowing my nuker heroes to do their job. i can, quite effectively, kill just about any average hard mode boss within 4-5 seconds flat. as i said, IAS is NOT required.
Cute. No skills whatsoever are 'required' to win, provided your AI team is kick-ass.
The fact remains though - generally speaking, builds with IAS > builds without - and I've yet to see a situation in PvE where my bar would be weaker with Flail instead of another skill.

Quote:
Originally Posted by Sab
How are you having a good time when all of your skills are blacked out?
Being a beautiful unique snowflake is fun

Last edited by Stormlord Alex; Feb 25, 2008 at 04:10 AM // 04:10..
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Old Feb 25, 2008, 04:10 AM // 04:10   #11
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Quote:
Originally Posted by JonnieBoi05
agreed. i don't use an IAS and i play warrior all the time. i am currently vanquishing my last continent for r6 koabd so i know first hand dps isn't a "must-have" in pve. with my build i use, i deal a consistant 60-70 dmg on my hits and even further to 110+ on critical hits. so... IAS isn't a 100% required buff.

for the record, i am NOT saying it's bad to have because it's not at all, i am simply stating it isn't required. ^^
the difference is with an ias you are hitting for more or less damage but 50% more often so unless we are hitting 30-35(which with a max wep mastery should not happen) i believe you should bring an ias
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Old Feb 25, 2008, 04:11 AM // 04:11   #12
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though your convo. is interesting...its off topic.

Yes i understand with PR theres no IAS.
but you guys arent talking about the build (if youd even call 2 skills a build xD)
or giving suggestions.
so lets end that here.
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Old Feb 25, 2008, 04:12 AM // 04:12   #13
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Quote:
Originally Posted by Stormlord Alex
QFT.
...Cute. No skills whatsoever are 'required' to win, provided your AI team is kick-ass.
so.... why would i need an IAS if my attack skills are already 3/4 activation time and i gain an instant 7 adrenal with rage of the ntouka? *ponders*
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Old Feb 25, 2008, 04:13 AM // 04:13   #14
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Drunken master as an IAS if you really must do this.
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Old Feb 25, 2008, 04:14 AM // 04:14   #15
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Quote:
Originally Posted by Spike Stritter
though your convo. is interesting...its off topic.

Yes i understand with PR theres no IAS.
but you guys arent talking about the build (if youd even call 2 skills a build xD)
or giving suggestions.
so lets end that here.
Of course yeah... We can always start a new topic if the IAS is worth debating

Back to the OP - meh. No matter what you try and do, Primal Rage is a terribad skill, and builds trying to base themselves around such bad skills generally end up horribly weak. Flail and a good elite > trying to shoehorn Primal into a build, 'nuff said.

Quote:
Originally Posted by Dr Strangelove
Drunken master as an IAS if you really must do this.
DM also happens to be a stance

Quote:
Originally Posted by JonnieBoi05
so.... why would i need an IAS if my attack skills are already 3/4 activation time and i gain an instant 7 adrenal with rage of the ntouka? *ponders*
Sorry for the probably double post...

From the damage numbers I'm seeing and the KD, I'm assuming you're weilding a hammer.
3/4 activation attacks is a simulated IAS that cellar mentioned. You are, in fact, using IAS

Last edited by Arkantos; Feb 25, 2008 at 05:10 AM // 05:10..
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Old Feb 25, 2008, 04:22 AM // 04:22   #16
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Quote:
Originally Posted by Stormlord Alex
Sorry for the probably double post...

From the damage numbers I'm seeing and the KD, I'm assuming you're weilding a hammer.
3/4 activation attacks is a simulated IAS that cellar mentioned. You are, in fact, using IAS
negative. an axe.

edit: the skills activate 3/4. look for the skills. you can do it. :>
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Old Feb 25, 2008, 04:28 AM // 04:28   #17
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The skill is bad(Primal Rage), no matter if the effect is extended.

If you want higher chance of criticals then run "Go for the Eyes!", if you need extra armor pen then slap on the weapon skill "Sundering Weapon".

This reminds me of old school Blackout wars
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Old Feb 25, 2008, 05:10 AM // 05:10   #18
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Quote:
Originally Posted by JonnieBoi05
so.... why would i need an IAS if my attack skills are already 3/4 activation time and i gain an instant 7 adrenal with rage of the ntouka? *ponders*
Because an IAS increases your damage output and adrenaline gain. It's not required, but it is very useful, and there's usually no reason not to have one.

Last edited by Arkantos; Feb 25, 2008 at 05:14 AM // 05:14..
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Old Feb 25, 2008, 05:10 AM // 05:10   #19
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Quote:
Originally Posted by Crom The Pale
The skill is bad(Primal Rage), no matter if the effect is extended.

If you want higher chance of criticals then run "Go for the Eyes!", if you need extra armor pen then slap on the weapon skill "Sundering Weapon".

This reminds me of old school Blackout wars
I was just suggesting it to buff up the attacks-why 20/20 when u can have 20 always/ 40/20

and go for the eyes mean w/p when PR means W/
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Old Feb 25, 2008, 05:11 AM // 05:11   #20
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Well personally, as long as you realize you're running a terribaed build then run it. As long as you can distinguish it, after all running DSlash and slaughtering everything in sight does get boring eventually and it would be nice to try something unconventional
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